
Create a prefab named objectIWantToSpawn in your resources folder.
Place this script on a gameobject in your scene and press space bar to spawn a clone of that prefab.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Spawn_Object_Keypress_Simple : MonoBehaviour
{
Object prefabToSpawn;
void Start()
{
prefabToSpawn = Resources.Load("objectIWantToSpawn");
}
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
Object clone;
clone = Instantiate(prefabToSpawn, transform.position, transform.rotation);
}
}
}
// easy unity code by Josiah Munsey 26PM